NoiseSample – Live Performance Video & Interactive Web Version
Originally premiered at the ISCM World New Music Days 2023 in Johannesburg, this work was further developed and performed live in 2026.
Audio-Reactive 4D Perlin Noise Particle System:
Inspired by the concepts of "noise" and "sample" in both sound and image, this version operates in four-dimensional space. The Perlin noise field and physics simulation are computed with an additional W axis before being projected into a three-dimensional environment through stereographic projection.
Created and performed with Max for Live, Max MSP Jitter, and Ableton Live.
Performed on May 16th, 2026, at Orgelpark, Amsterdam.

Translating the original work into a real-time browser environment, an interactive web version has been launched as well. One million particles respond directly to audio through WebGL, generated entirely on the GPU. Because the system is rendered live in the browser, it provides a lossless experience without video compression or associated visual artifacts.
Note: this work requires a capable GPU and is not optimized for mobile devices.
Space bar: play and pause
Mouse click: restructure the particle field
Mouse move: rotate the camera
- Run the work
- See all web works

